INTRODUCTION
THE PROJECT
You are to create a sketch; a plan of what you want to accomplish in your next composition. You art an artist! As always, consider aesthetic concerns as discussed in earlier projects (Thinking Digital Through the Lens and Digital Photomontage).
After sketching, go out and seek photographic subjects that meet the criteria developed in your sketch. You may need to modify your ideas a bit as you encounter the real world. Use your observations to further develop the composition, always listening to your artist-self. Don't compromise! Seek what is needed to fulfill your dream (within reason).
Make your digital artwork based upon that (darn) sketch and your adventures!
Here is an example of the project.
'm sure you have heard of the term, " cart before the horse ". This is what happens when we scan some old photos and try to make digital art. How can we develop a mature art form from such a process? Upon what do we rely when making compositional choices and emotive context? One may reply, " well, it's a picture of my favorite Aunt in her favorite chair." But this does not mean that it is a good picture of your Aunt. Nor does she come across as a particularly nice Aunt to anyone else.
ketching lets you make mistakes when they are easy to accept. The sketch also gives you the opportunity to examine more intelligently many issues of a successful composition. The artist often makes preliminary drawings only to discover that the basic concept needs further examination and understanding, or that the idea should be dropped altogether. Artists also find that the sketch is complete in itself and needs no further exploration.
or our purposes, sketching does all of these and more! We find that this tool also reveals many problems and solutions about such things as shadow, lighting, perspective and scale.
IMPORTANT IDEAS
AN EXAMPLE
Notice how the sketch varies from the finished piece?
The basic elements and vision are still intact.
The Sketch for "All of Me" or "Conversations With Myself"
All of Me
by Michael McGinnis; 1997
Medium: electronic phosphors on screen
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